Darrien's technical blog

Documenting the technical stuff I do in my spare time

Recent Posts

My rust experiences over a year I had a whole lot of fun with the Typeracer post I made showing how the program itself had changed throughout its lifetime. What I didn’t mention (although is fairly obvious if you look at the code) is that Typeracer was my first real exposure to Rust. I went through a bit of the rust book and wrote a tiny compression tool that did a sort of run length encoding algorithm, but both of them were super simple and I really wanted something I could work on for longer to understand the language.
Typeracer through the ages Hey folks. I’m Darrien Glasser, the main dev on the Typeracer project. The project has been going for almost a year and has been through some significant changes while doing its best to keep the core idea intact. Typeracer is a terminal typing game where the goal is to type out a bit of text from a passage as fast as you can. Recently we cut the 2.0.0 branch off and released it to the general public, and today we’re going to take a quick at where it started and how it has progressed over time.